I know, It's Been Awhile
Posted by Cougan Waddell on Sunday, May 16, 2010
Under: 3D Work
So I have no real excuse as to why I have not updated my blog other than I have been working more than I would like. It would be much easier if work was 3D but for now I will stick to my guns and continue on the path I have set out for myself.
I am currently working for a company called DigitalFlux Entertainment on an MMO called "Epic Frontiers". I have done a few buildings so far and I am currently working on a smaller creature. I like having the chance to work with creative minds as well as working within a certain art style and poly count. It helps me exercise my skills in a different way and learn from others. The networking aspect is excellent and hopefully it will help me meet others with whom I can work with in the future.
In the world of my own creations I am currently focused on an Unreal 3 Map. Currently called, "Freeway Level", is a post apocolyptic, zombies just took over, style of map. I will soon be laying out the UVs for this creation and getting it ready for texturing and then exporting for the Unreal 3 Engine. There is no time frame as of now but I spend as much time as I have on it.
Here is a little teaser but you can check out a few more shots in my current projects.
I am currently working for a company called DigitalFlux Entertainment on an MMO called "Epic Frontiers". I have done a few buildings so far and I am currently working on a smaller creature. I like having the chance to work with creative minds as well as working within a certain art style and poly count. It helps me exercise my skills in a different way and learn from others. The networking aspect is excellent and hopefully it will help me meet others with whom I can work with in the future.
In the world of my own creations I am currently focused on an Unreal 3 Map. Currently called, "Freeway Level", is a post apocolyptic, zombies just took over, style of map. I will soon be laying out the UVs for this creation and getting it ready for texturing and then exporting for the Unreal 3 Engine. There is no time frame as of now but I spend as much time as I have on it.
Here is a little teaser but you can check out a few more shots in my current projects.
I will be posting here more often as I work on my projects and deal with the trials and tribulations of getting into the gaming industry. I've been told to keep at it and do as much as I can and that is what I intend to do. It is my dream and passion and I hope one day soon I will be able to get myself in with an established company and learn from the professionals. Its just a matter of getting in.
In : 3D Work